How to magnetize Imperial knight. Part 2. Carapace weapons and heavy stubber/meltagun.
Here’s the second post in the series “Magnet Magic.” Today, I would like to talk about carapace weapons. This one is easy. A piece of cake, actually.
Before doing that, though, I would like to point out that there is something else you can magnetize. It is the heavy stubber and melta mounted on the left side of the body. You will need :
- 6 1/16″x 1/32″ magnets
- Small hobby drill. ( Biggest drill pin on Citadel hobby drill is exact same size as 1/16″x 1/32″ magnet! )
- X-acto knife (sharp one)
Section 5f of the instructions in the new Imperial knight kit is the part where you’re supposed to glue the heavy stubber or melta on. Stop Here. You will need to take part # 99 or #A38 (It doesn’t matter which one – they are identical) and cut off little pegs that should go INSIDE the gun with the glue. Check the picture.
Instead of those pegs you will glue magnets there. Don’t forget to check your polarity!
After that you will need to drill two little holes inside of the gun itself ( Part #A39 for melta and part #101 for heavy stubber). It should already have a little crevice for the assemble. You drill in that little crevice. When your crevice is big enough- glue a magnet inside. Again! Check the polarity!
Do the same with the second gun and you will have switchable melta and heavy stubber.
And now to carapace weapons!
You will need:
- 1 1/2″x 1/16″ magnet ( The precise size of that magnet is not that important. You want it to be strong enough to hold weapons trough the plastic)
- 2 5/16″ x 1/16″ magnets
- Set of rough files
- X-acto knife (sharp one)
You’ll want glue the magnets on before you glue the carapace on. So if you are following the instructions – you will need to stop before section 5G! I recommend not gluing the carapace thing until you are done painting it, but it is totally up to you.
So inside the carapace (it is part #120) you will need to file down the raised area around the peg hole.
When it is all flat and smooth you will need to make sure the magnets are strong enough to hold through the plastic. Hand place the biggest magnet and the 5/16″ x 1/16″ magnet on both sides of the carapace to see that the magnets are strong enough to hold the weapons trough the plastic. It worked fine for me. If it doesn’t hold- get a bigger and stronger magnet. When you are certain – glue the biggest magnet inside the carapace.
Also you will need to assemble the carapace weapons you want to use (Part 6 is the Stormspear rocket pod/ironstorm missile pod, and part 7 is the twin icarus autocannon). Cut and file the pegs on the weapons and you will have the perfect little place for your magnets. Glue them on.
And voila! You are all set and ready for war!
5 thoughts on “How to magnetize Imperial knight. Part 2. Carapace weapons and heavy stubber/meltagun.”
This (and part 1) are the simplest, most concise tutorial on this. I hope you do one for swappable arms.
Hey! Thank you for the nice words! I am working on arms tutorial right now!
Have you thought to magnetize the missile pod itself, to allow users of both missile types? I have an idea, if it works I’ll post up so you can try it out.
Hey! I think it is possible to magnetize missile pods itself. It would work with the magnet inside the entire assembly. But let me know what you think, it is always great to share the experiences! 🙂
I’m planning to glue a piece of sprue inside the middle pod, attach a magnet to the sprue and then a magnet to the rocket and middle plate.